Unreal Engine and site-specific augmented reality using natural markers (2020)

Image credit: Baden Pailthorpe, 'Plantz,' 2019, Unreal Engine plants asset pack, 4K Ultra HD real-time animation. Courtesy Sullivan+Strumpf
Baden Pailthorpe, Mitchell Whitelaw, Anna Raupach, Geoff Hinchcliffe
Epic Games MegaGrant
Value: $50,000USD
This project aims to develop site specific Augmented Reality (AR) applications for natural settings around Canberra with Unreal Engine. Potential applications include information overlay for ACT Parks visitors, digital public artworks using mobile AR, Magic Leap and other AR platforms.
Updated: 3 August 2020/Responsible Officer: Head of School/Page Contact: CASS Marketing & Communications
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